The first version (2.0) was only used with the A3000, but the most common version was 2.04, which was included in all ECS Amigas (A500, A600, A2000, A3000).
This is an early version of Kickstart 2.0 that was being developed for the Amiga 3000. It still had the old Amiga font with serifs, but everything else was already new for the 2.0 release.
Kickstart 3.1 followed quickly and which was also released for all ECS and AGA Amigas (A500, A600, A1200, A2000, A3000, A4000, CD32, each with slightly different revisions).
Frames from the beautifully animated player sprite.
Two 16 color sprites were used to create the player sprite. With 16 color sprites taking up two sprites the whole player sprite took up 4 hardware sprites leaving only 4 sprites left for the rest of the game (mainly player bullets and rain drops).
This game is a good example of a lazy Atari ST port. Apart from not using the Amigas 32 color mode, the developers also didn't adjust the color palette to fit into the Amigas larger color space.
The Atari STs colors ranged from 0 (darkest) to 7 (brightest) for the red, green and blue channels. The Amiga had a finer color resolution ranging from 0 (darkest) to 15 (brightest). If you simply copied the same color values from Atari ST to the Amiga the colors on the Amiga only got from 0 (darkest) to 7 (brightest), which on the Amiga was only half of the possible brightness.
This resulted in a very dark game, as you can see in the variation image, where I kept the colors like they were in the game.
[quote=Game]A nightmare from the Orient now haunts the New World. No-one knows the name of this hell-hag, only the state of her victims - Dead On Arrival.
Keep clear of the crescent moon axe chained to her wrist.[/quote]
[quote=Game]The end of your quest is in sight, but first one last opponent waits to test your mettle. Master of the Filipino art of escrima, and a supreme opponent.[/quote]
[quote=Game]Flown South by a businessman to fight his local champion in a private match, you find yourself up against Le Baron, a. k. a. Mistah Midnite.
Don't let his spectacular kicks blind you to the secret of his skull cane.[/quote]
This animated intro was included in a pre-release demo of Aquaventura.
I slowed it down because it appeared to be running way too fast. There are also parts of the animation that aren't being clipped properly, leading me to think that this intro was simply dropped into the demo without being fine tuned.
This is the intro animation featuring 3D rendered graphics with painted additional effects and optimized to take up as little storage space as possible.
While the graphics are basically 16 color monochrome images there are still HAM artefacts visible from the rendering process.
This is the official boot screen from Commodore's CDTV Amiga. It differs a bit from the Anim version that is circulating the web, possibly because of size constraints within the boot roms. It doesn't work that well as gif animation as most browsers don't play it back at the correct speed.
Interestingly the title and ending screens aren't just re-colored versions of one another. Some elements actually shift around a bit and the town, castle and environment changes quite a bit to visualize the change from the dark nightmarish beginning to the happy sunny ending.
Images shown on this page are copyrighted to their respective owners and are stated where possible. If you have any issues with or suggestions for this site then feel free to contact me at amiga at lychesis dot net.