Amiga Graphics ArchiveUpdates25. 06. 2014 TFT About Links

25. 06. 2014

Today, six years ago, I posted the first link to a small project that I called the "Amiga Graphics Archive", making this it's birthday.

It's awesome to see how much it's grown and what has become of it. How many people I have been able to reach and what I have been able to dig up.

For this update I have added many small changes. The biggest are, that the color cycling images now also show the color cycling in the palette overlay (sadly it's not synchronized with the image, but it's close enough and still pretty awesome to see).

I also changed the comparison overlay. If an image has several versions or platforms these are now shown directly under each other. The comparison overlay is therefore out of order at the moment but it'll come back and I think this is at the moment more accessible.

I was able to find rare images of the game 20,000 Leagues Under The Sea, which had been under development by Jim Sachs but sadly was canceled before completion.

There are more variations of images from the unused Aquaventura intro.

Aquaventura

Aquaventura_wip1

Aquaventura_wip2

Aquaventura_wip3

Aquaventura_wip4

Aquaventura_wip5

Aquaventura_wip6

Aquaventura_wip7

Aquaventura_wip8

Aquaventura_wip9

Aquaventura_wip10

Aquaventura_wip11

Aquaventura_atarist
Aquaventura
Aquaventura_wip1
Aquaventura_wip2
Aquaventura_wip3
Aquaventura_wip4
Aquaventura_wip5
Aquaventura_wip6
Aquaventura_wip7
Aquaventura_wip8
Aquaventura_wip9
Aquaventura_wip10
Aquaventura_wip11
Aquaventura_atarist

The "Work in Progress" images were found in the official Psygnosis backup dump. Previous WIPs were from a "Miami Byte" slideshow.

It's also the most incomplete "WIP" image from Aquaventura, showing a lot of details missing, including a different hue of blue for the whole image.

Aquaventura_AltDeath

Aquaventura_AltDeath_wip1

Aquaventura_AltDeath_wip2
Aquaventura_AltDeath
Aquaventura_AltDeath_wip1
Aquaventura_AltDeath_wip2

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. Some images are from the official Psygnosis backup dumps and some from a promotional Psygnosis slideshow.

Aquaventura_AltEnding

Aquaventura_AltEnding_wip1

Aquaventura_AltEnding_wip2

Aquaventura_AltEnding_frames
Aquaventura_AltEnding
Aquaventura_AltEnding_wip1
Aquaventura_AltEnding_wip2
Aquaventura_AltEnding_frames

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. Some images are from the official Psygnosis backup dumps and some from a promotional Psygnosis slideshow.

It is not quite clear which of these images was the WIP and which was supposed to be the final image.

Aquaventura_AltIntro1

Aquaventura_AltIntro1_wip
Aquaventura_AltIntro1
Aquaventura_AltIntro1_wip

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This was taken from a promotional Psygnosis slideshow.

The WIP image could also be from an animation since it shows the bay doors closed and has the spacecraft missing.

Aquaventura_AltIntro2

Aquaventura_AltIntro2_wip
Aquaventura_AltIntro2
Aquaventura_AltIntro2_wip

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This was taken from a promotional Psygnosis slideshow.

The WIP image shows that there were several big changes done to this image while it was created.

The background was completely redone, the battleship was scaled down. The contrast between light and shadow areas was reduced to make the shapes more recognisable, although making the final image less dramatic.

Aquaventura_AltIntro3

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This was taken from a promotional Psygnosis slideshow.

JimSachs_20000LeaguesUnderTheSea_Beach

JimSachs_20000LeaguesUnderTheSea_Shipwreck

JimSachs_20000LeaguesUnderTheSea_Shipwreck_var
JimSachs_20000LeaguesUnderTheSea_Shipwreck
JimSachs_20000LeaguesUnderTheSea_Shipwreck_var