Amiga Graphics ArchiveUpdates02. 03. 2017 TFT About Links

02. 03. 2017

This update adds more images from Garvan Corbett and a lot of single images from games. To reduce the amount of clicking I now show the image of a section directly, if there's only one image in that section.

Chessmaster2000

Chessmaster2000_var

Chessmaster2000_atarist
Chessmaster2000
Chessmaster2000_var
Chessmaster2000_atarist

DeepSpace

DeepSpace_GameOver

DeepSpace_Loader

Obliterator

Obliterator_atarist
Obliterator
Obliterator_atarist

Obliterator_GameOver

Obliterator_GameOver_atarist
Obliterator_GameOver
Obliterator_GameOver_atarist

Obliterator_Loading

Obliterator_Loading_atarist
Obliterator_Loading
Obliterator_Loading_atarist

Amegas
  • Amegas
  • 1987
  • Lowres (PAL)
  • 32 colors

Eco
  • Eco
  • 1988
  • Lowres (PAL)
  • 16 colors

FastBreak

FastBreak_clean
FastBreak
FastBreak_clean

GalacticConqueror

GalacticConqueror_original

GalacticConqueror_clean
GalacticConqueror
GalacticConqueror_original
GalacticConqueror_clean

This game is a good example of a lazy Atari ST port. Apart from not using the Amigas 32 color mode, the developers also didn't adjust the color palette to fit into the Amigas larger color space.

The Atari STs colors ranged from 0 (darkest) to 7 (brightest) for the red, green and blue channels.
The Amiga had a finer color resolution ranging from 0 (darkest) to 15 (brightest).
If you simply copied the same color values from Atari ST to the Amiga the colors on the Amiga only got from 0 (darkest) to 7 (brightest), which on the Amiga was only half of the possible brightness.

This resulted in a very dark game, as you can see in the variation image, where I kept the colors like they were in the game.

Hammerfist

ImpossibleMission2

ImpossibleMission2_atarist
ImpossibleMission2
ImpossibleMission2_atarist

ISS