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Jeff Bramfitt

Aquaventura

Aquaventura_wip1

Aquaventura_wip2

Aquaventura_wip3

Aquaventura_wip4

Aquaventura_wip5

Aquaventura_wip6

Aquaventura_wip7

Aquaventura_wip8

Aquaventura_wip9

Aquaventura_wip10

Aquaventura_wip11

Aquaventura_atarist
Aquaventura
Aquaventura_wip1
Aquaventura_wip2
Aquaventura_wip3
Aquaventura_wip4
Aquaventura_wip5
Aquaventura_wip6
Aquaventura_wip7
Aquaventura_wip8
Aquaventura_wip9
Aquaventura_wip10
Aquaventura_wip11
Aquaventura_atarist

The "Work in Progress" images were found in the official Psygnosis backup dump. Previous WIPs were from a "Miami Byte" slideshow.

It's also the most incomplete "WIP" image from Aquaventura, showing a lot of details missing, including a different hue of blue for the whole image.

Aquaventura_AltDeath

Aquaventura_AltDeath_wip1

Aquaventura_AltDeath_wip2
Aquaventura_AltDeath
Aquaventura_AltDeath_wip1
Aquaventura_AltDeath_wip2

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. Some images are from the official Psygnosis backup dumps and some from a promotional Psygnosis slideshow.

Aquaventura_AltEnding

Aquaventura_AltEnding_wip1

Aquaventura_AltEnding_wip2

Aquaventura_AltEnding_frames
Aquaventura_AltEnding
Aquaventura_AltEnding_wip1
Aquaventura_AltEnding_wip2
Aquaventura_AltEnding_frames

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. Some images are from the official Psygnosis backup dumps and some from a promotional Psygnosis slideshow.

It is not quite clear which of these images was the WIP and which was supposed to be the final image.

This animated intro was included in a pre-release demo of Aquaventura.

I slowed it down because it appeared to be running way too fast. There are also parts of the animation that aren't being clipped properly, leading me to think that this intro was simply dropped into the demo without being fine tuned.

It was later replaced by a rendered intro.

Aquaventura_AltIntro1

Aquaventura_AltIntro1_wip
Aquaventura_AltIntro1
Aquaventura_AltIntro1_wip

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This was taken from a promotional Psygnosis slideshow.

The WIP image could also be from an animation since it shows the bay doors closed and has the spacecraft missing.

Aquaventura_AltIntro2

Aquaventura_AltIntro2_wip
Aquaventura_AltIntro2
Aquaventura_AltIntro2_wip

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This was taken from a promotional Psygnosis slideshow.

The WIP image shows that there were several big changes done to this image while it was created.

The background was completely redone, the battleship was scaled down. The contrast between light and shadow areas was reduced to make the shapes more recognisable, although making the final image less dramatic.

Aquaventura_AltIntro3

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This was taken from a promotional Psygnosis slideshow.

Aquaventura_AltPlanet

These graphics weren't used in the final game, Psygnosis' landmark 3D animated sequences were used instead. This image is from the official Psygnosis backup dumps and is probably unfinished.

Aquaventura_AltTitle

Aquaventura_AltTitle_var

Aquaventura_AltTitle_wip
Aquaventura_AltTitle
Aquaventura_AltTitle_var
Aquaventura_AltTitle_wip

This is a standard Psygnosis title/credits page, but was left out of the final game. These images are from the official Psygnosis backup dumps.

This is the intro animation featuring 3D rendered graphics with painted additional effects and optimized to take up as little storage space as possible.

While the graphics are basically 16 color monochrome images there are still HAM artefacts visible from the rendering process.

Baal

Baal_secret
Baal
Baal_secret

"The Baal fifty" is a high score table that contains the top scorers and they are often be used for greetings or secret messages and this one doesn't seem to be an exception.

Baal_Gameover

Baal_Loading