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Bradley W. Schencks style is heavily influenced by celtic knotwork which is unusual for an Amiga artist.
He created his first art right after getting his Amiga 500 in 1987 and won the BADGE Killer Demo Contest with one of his slideshows.
Amiga Dreams: my first computer graphic images, from 1987
IEEE’s cover story about me from 1994 – found online as a PDF
He created pixel art for games like Mindroll and Spirit of Excalibur and later created raytraced 3D art for the CDROM era game Labyrinth of Time.
Printed in Compute!'s Amiga Resource June 1990 - Page 95
Brad Schenck, the focus of this issue's "Profile" feature, has developed his own unique style on the Amiga.
Lady Otway is just one fine example of this Amiga-produced art.
A portion of this drawing was used for the cover of the June 1988 issue of AmigaWorld
Printed in Compute!'s Amiga Resource August 1989 - Page 118
Brad Schenck is the winner of the 1988 Badge Killer Demo contest, and his work has appeared in numerous publications.
His picture Tower was created on an Amiga 500 using Digi-Paint in interlace HAM mode.
Printed in Compute!'s Amiga Resource February 1990 - Page 95
This picture was drawn in 32-color 320x400 pixel mode using Deluxe Paint II on an Amiga 500.
Brad Schenck, winner of both the 1988 and 1989 Badge Killer Demo contest, is also the artist behind the picture Tower, which appeared in our Fall 1989 "Art Gallery".