






Anthony Kashinn is a former graphics artist who has extended his talents to the Amiga. The Painter cartoon was drawn in medium resolution using Deluxe Paint II. We suspect it's a self-portrait.
Pelican was created in early 1986 on my 'new' Amiga 1000 using Deluxe Paint.
Since then, I have done numerous game graphics, including Epyx's Destroyer for the Amiga, Accolade's $th & Inches for the 64 and Amiga, and various other IBM PC, 64 and Amiga game titles.
Nantucket Native was originally a color photograph. My thoughts when I saw it were that the wrinkled texture of the old man's face would be a good test for the Amiga and my own Skill. Nantucket Native was drawn using Deluxe Paint III in interlaced Extra Half-Brite mode.
Drawing was produced using Aegis Images. I've been creating Amiga art for two years now. I enjoy using the Amiga as a high-tech medium for artistic expression and believe the possibilities are endless.
Lepoard was drawn in 16-color 640x200 mode using Deluxe Paint II. Laurel Kashinn is a former graphics artist and has studied computer art under the direction of renowned Amiga artist Jim Sachs.
Flamingo was created using Deluxe Paint II, a program that has seriously improved my creative potential and still knocks me out every time I use it. Inspiration for subject matter ranges from my own photographs to imaginings that evolve into pictures as I paint them. What I really love about painting on the amiga is having the flexibility to try things out, to be able to move things around and experiment with color, form, and composition. It's incredibly powerful in that respect.
I've always had a special place in my heart for classic automobiles - the ones that were just a little before my time.The 1956 Chevy [drawn using Deluxe Paint II] is one of my favourites.
Brad Schenck, the focus of this issue's "Profile" feature, has developed his own unique style on the Amiga.
Lady Otway is just one fine example of this Amiga-produced art.
A portion of this drawing was used for the cover of the June 1988 issue of AmigaWorld
Brad Schenck is the winner of the 1988 Badge Killer Demo contest, and his work has appeared in numerous publications.
His picture Tower was created on an Amiga 500 using Digi-Paint in interlace HAM mode.
This picture was drawn in 32-color 320x400 pixel mode using Deluxe Paint II on an Amiga 500.
Brad Schenck, winner of both the 1988 and 1989 Badge Killer Demo contest, is also the artist behind the picture Tower, which appeared in our Fall 1989 "Art Gallery".
Dunk was drawn on an Amiga 500 using Deluxe Paint II in 32-color, 320x200 lo-res mode. The image was created as a title page for Accolade's Fast Break game, which is a 3-on-3 simulation of professional basketball.